Exoborne

UI Artist for Exoborne a tactical PvPvE extraction shooter set in a chaotic world affected by extreme forces of nature.

Client

Yager (Co-Development for Sharkmob)

Role

UI Artist

Project

Exoborne

Type

PvPvE Extraction Shooter

Goal

Exoborne is an upcoming tactical open-world PvPvE extraction shooter set in a sci-fi apocalyptic world, launching in 2025. Players must navigate a relentless, ever-changing environment, wield powerful Exo-Rigs, and survive against both nature’s fury and warring factions. As a UI Artist, I contributed to the design and implementation of interface systems, including menus, the in-game store, customization screens, and HUD elements. Working closely with the Sharkmob amazing team to keep a consistent and functional design.

Result

www.exoborne.com/en/news.html

Feel free to contact me. Let's create together!

Feel free to contact me. Let's create together!

Feel free to contact me. Let's create together!

Feel free to contact me. Let's create together!